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Hello, first of all congratulations on your work!

I'd like to ask if you are part of the Nebelsoft team, and if so, if its a japanese company. -I'm doing a postdoc research and couldn't find that information anywhere on the internet)-

Moreover, is that new character with the purple snake hair and the serpent tail a Medusa? And is she a Dark Lord minor or a companion?

Thank you very much!

Hello there, thank you very much. 
Oh, Nebelsoft not a company per-se, but a small jp doujin circle. (for indie- games) We are part of it.
You are doing a postdoc research on Milky Monogatari? Wow, that's very unusual. ^^ Not something I thought I'd ever read. 
I hope this is helpful. 
Oh her? Her design sure is inspired by a mythical Medusa. She is a magician, super sneaky and quite powerful. 
I suppose, you should better find out about her role yourself.

Thank you very much for your speedy reply!

My postdoc is on the image of Medusa in video games, not on Milky Monogatari! I was asking about Nebelsoft, because Dungeon & Girls (2017) belongs to the games in my catalogue, since Medusa is present there :-) 

thank you again

keep up the good work!

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Oh! You must mean "Girls & Dungeons" . ^^ 
- "Dungeons & Girls" is a different game from different developers. No relation.
It's weird that 2 different games ended up having such similar names, huh? 
This character is in the game as cows and snakes have a difficult relationship. A snake can be dangrous to a cow, but sometimes a cow can also eat a snake. 
Here's a screenshot for you. 

Once again, I'm much obliged!

I ran into what I think is an issue in the Purgatory map - the cow keeps walking downwards and stopping. When I talk to it, it walks downwards again, says I should follow it, and then it stops again

Hello, thank you or the information. 
Yes, I can see how this can happen.
Tweaked it a bit so that players can no longer "interrupt" this sequence. : ) Hopefully. But you will then have to find the cow again after the fact, instead of directly following.

I've had fun with your game!

Unfortunately, I had to use a buggy work-around in the room with Dungeon Key I in order to progress, I was able to use the newest version of the game to update the map such I get the key itself but you can't return to the heal/save room. There's currently a buggy work around to progress:

Another minor bug related to the same room, when you enter it for the first time to attempt to trigger the cut-scene so you can do the mini-boss rush, you have to approach the tile from below to trigger it; this means you can miss the trigger for it, go get the key, THEN contribute Vivi to the room in order to get out.

I think the intended sequence is to enter the room for the first time, Have Vivi Stay, then revisit the room for the key later and be able to exit the room. Hope that made sense and helps.

To add; There appears to be a new bug on the latest version where Map119 was changed such that it became impassible, maybe a switch/variable/event somewhere isn't revealing the doorway and allowing passage properly? would consider this one a game breaking bug as it halts all progress.

Hi Liferake, thank you for the feedback and information.
As far as I could see, the Map119 one had to do with a cutscene, that oddly, in that version was not correctly set up. 
And yes it seems in the dungeon key one there was a problem with the room exit. Should be fixed when I upload it later  : )

2 Bugs.

1 - In Castille Underground 1 Map 140 when you get the Dungeon Key I as there isn't a way to get back.

2 - Late game you have the option to rename "Guy" from the Tuterminal in Forest Dungeon South Map 15.  The plugin CharacterBanner.js doesn't take into account that "Guy" can be another name which causes the battles to error out looking for an actor picture that doesn't exist.

I would say the final boss enemies have way too much hp.  Even cheesing it still takes awhile to get down from over a million.  Shame not much was done with the lewdness in game as the girls are cute.

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Hi paxogre,
thank you for taking the time to report those game breaking bugs to me, and in such a precise way, too.
I fixed both issues easily, well in case of the Tuterminal that meant removing the rename feture. But that's better than a broken battle screen. 
I also lowered the final boss's defense and m-defense so that the party's damage output should be higher in that fight, to shorten it a bit. 

Again, so kind of you to tell me this, I appreciate it a great lot. 

I will upload the edited version later today. 

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Is there any actual nudity or sex in the game? if there isn't, there should be!
The art is really good from the hour I played so far.

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Oh, thank you for your comment.

There actually is not, sorry. ´: )
I just happen to like the heroines to be lookin' busty in this game. 
But nothing really adult happens in this game. 
I'm not really good at sex scenes...

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You should give it a shot! There's a huge market for those kinds of games, and your art style is adorable!
When you say you're not good at sex scenes, do you mean the writing? cause there's no way you mean the art.

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Yeah I guess I mostly mean the writing, like in a believable / organic way,  haha!  I am probably overthinking it. 

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If  can be so bold, organic scenes come from organic, natural and well written characters. You can have characters be Nymphomaniacs or outright perverts, and if the setting calls for it then that's not going to be side eyed by your target audience. 

Although, as much as I...really, really would approve of more cowgirl content, please...do not feel you need to jump into the Adult bracket of games if you do not want to, or if that's just not your vision for a game. ^^ Passion should always rule the day when working on things like games, or any project really. You get a much better project if you're excited by your own work~